AMD has announced that its FSR 4 AI upscaling and frame-generation technology is now compatible with “most games that support FSR 3.1 utilizing DirectX 12.” This development is outlined in the latest patch notes for the 25.9.1 driver released by the company. AMD first introduced FSR 4 with the launch of its RX 9000-series graphics cards earlier this year, in March.
Positioning itself against Nvidia’s DLSS 4, AMD describes FSR 4 as a “significant leap forward” compared to its predecessor, FSR 3. The company claims that through the use of machine learning algorithms, FSR 4 enhances low-resolution rendering by intelligently compensating for lost pixels, delivering high performance alongside sharp, high-definition visuals comparable to native graphics.
The latest driver update provides official support for FSR 4 across over 85 titles. Additionally, for games supporting FSR 3.1, users can enable FSR 4 by adjusting a setting in the AMD Software: Adrenalin Edition application. AMD specifies that this action allows the driver to override the existing FSR 3.1 implementation with the newly updated FSR 4 technology.
Support for FSR 4 has been gradually released to various games since its original rollout, with popular titles such as Cyberpunk 2077, Ghost of Tsushima, and F1 25 already incorporating the technology.